Ace Combat X: Skies of Deception/Parts
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This is the full list of aircraft tuning parts featured in Ace Combat X: Skies of Deception, as well as how to unlock them.
Engine[edit | edit source]
Part Name | SPD | A2A | A2G | MOB | STA | DEF | SP Function | Price | Aircraft |
---|---|---|---|---|---|---|---|---|---|
Turbo Engine | + | - | Power Up | 3,400 | |||||
[ Turbo Engine ] A versatile engine with increased power output. Clear Prelude.[1] | |||||||||
Light Engine | + | + | + | - | Light Weight Defense Down |
9,700 | |||
[ Light Engine ] Completely weight trimmed engine. Destroy the Star Unit "HANGAR" in Pinned Down.[1] | |||||||||
Adv Turbo Engine | + | - | - | Power Up | 6,100 | ||||
[ Adv Turbo Engine ] Power output exceeds that of the Turbo Engine, but at the cost of additional weight. Clear Standoff in the Skies I or Standoff in the Skies II.[1] | |||||||||
Caudal Engine | + | + | - | Mobility Up Stability Up Defense Down |
10,800 | ||||
[ Adv 2-dimensional thrust vectoring nozzle engine ] An engine equipped with enhanced mobility thrust vectoring nozzles. Destroy the Star Unit "CONT.SHIP" in Break In.[1] | |||||||||
Minotaur Engine | + | - | - | Power Up Weight Up |
12,200 | ||||
[ High Thrust Engine ] Extremely high power output, but difficult to control. Clear Gaiuss Tower, Atmos Ring, or Wild Card.[1] | |||||||||
Bullet Engine | + | - | - | Power Up Weight Up |
17,900 | ||||
[ Bullet Engine ] An engine designed exclusively for speed. Destroy the Star Unit "VEHICLE" in Gaiuss Tower.[2] | |||||||||
RAMJet Engine | + | - | - | Power Up Weight Up |
22,400 | ||||
[ RAMJet Engine ] A powerful engine providing a large increase in speed. Destroy the Star Unit "CONT.SHIP" in Offline.[2] | |||||||||
SCRAMJet Engine | + | - | - | Power Up Weight Up |
25,600 | ||||
[ SCRAMJet Engine ] Although difficult to control, this engine provides a massive increase in speed. Destroy the Star Unit "SUBMARINE" in Fire Storm.[2] | |||||||||
Hydra Engine | + | - | - | Power Up | 51,600 | ||||
[ Hydra Engine ] The 4 engines create a multiplier effect providing explosive power. Earn an S rank with the YR-302 Fregata in Out of the Fire.[2] | |||||||||
Mercury Engine | + | + | - | Mobility Up Stability Up Defense Down |
30,700 | ||||
[ Adv 3-dimensional thrust vectoring nozzle engine ] An advanced drive mechanism provides a vast increase in maneuverability. Destroy a combined total of 200 aircraft with XFA-24A Apalis and X-02 Wyvern in campaign or free mission mode, or destroyed a combined total of 100 aircraft with the same aircraft in multiplayer mode.[2] | |||||||||
C-Cycle Engine | + | - | - | - | Power Up | 36,700 | |||
[ C-Cycle Engine ] A state of the art engine combining characteristics from multiple engines. Sortie at least 200 times in campaign or free mission mode, or sortie at least 20 times in multiplayer Dog Fight Survival mode.[2] | |||||||||
Hayabusa Engine | + | Power Up | 14,000 | ||||||
[ High Efficiency Engine ] A well-balanced engine streamlined for efficiency. Sortie at least 1 time in multiplayer Dog Fight Survival mode.[2] |
Wing[edit | edit source]
Part Name | SPD | A2A | A2G | MOB | STA | DEF | SP Function | Price | Aircraft |
---|---|---|---|---|---|---|---|---|---|
Adv Trimtab | + | - | + | - | Stability Up Air to Ground Up |
3,100 | |||
[ Adv Trim Tab ] Increases aircraft stability. Clear Prelude.[2] | |||||||||
Extra Airbrake | - | - | + | + | Stability Up Air to Ground Up |
4,600 | |||
[ Increased Airbrake Area ] Increases airbrake performance. Destroy the Star Unit "VEHICLE" in Last Line of Defense.[2] | |||||||||
Extra Ladder | - | + | + | + | Mobility Up Stability Up Air to Ground Up |
8,500 | |||
[ Increased Ladder Area ] Increases aircraft stability and yaw performance. Destroy the Star Unit "C-5" in Captive City.[2] | |||||||||
Air Gripper | - | + | - | + | Stability Up Air to Ground Up |
5,400 | |||
[ Increased Flap Area ] Increase aircraft stability and prevents stalls. Clear Standoff in the Skies I or Standoff in the Skies II.[2] | |||||||||
Extra V Canard | - | + | + | + | - | Mobility Up Stability Up Air to Ground Up |
15,200 | ||
[ Adv V Canard ] Increases aircraft stability and yaw performance Sortie at least 1 time in multiplayer Dog Fight Survival mode.[3] | |||||||||
Extra Elron[sic] | + | - | + | - | - | Mobility Up Air to Air Up |
11,900 | ||
[ Light Aileron ] The lightweight aileron allows for increased roll performance. Destroy the Star Unit "B-52" in A Diversion.[3] | |||||||||
Extra Canard | - | + | + | + | - | Mobility Up Air to Air Up Defense Down |
12,700 | ||
[ Adv Reinforced Canard ] The improved canard allows for increased pitch performance. Clear Gaiuss Tower, Atmos Ring, or Wild Card.[3] | |||||||||
Thornback Fin | - | - | + | - | + | Stability Up Air to Ground Up |
18,400 | ||
[ High Maneuver Flap ] Greatly increases aircraft stability at low speeds. Destroy the Star unit "CH-47" in Atmos Ring.[3] | |||||||||
Sylph Wing | + | + | + | + | + | - | Light Weight Air to Air Up Defense Down |
55,600 | |
[ Sylph Wing ] This aircraft specific aileron provides increased maneuverability befitting of its name. Earn an S rank with XR-45 Cariburn in Skies of Deception.[3] | |||||||||
Adv Actuator | - | + | + | + | - | Mobility Up Stability Up Defense Down |
35,800 | ||
[ Adv Actuator ] This aileron actuator provides a dynamic increase in maneuverability. Fly for at least 10 hours in campaign or free mission mode, or sortie at least 20 times in multiplayer Beacon Battle mode.[3] | |||||||||
Adv Balancetab | + | - | + | - | Stability Up Air to Ground Up |
9,000 | |||
[ Adv Balance Tab ] Incraeses stability at a slight cost to maneuverability. Sortie at least 1 time in multiplayer Air Superiority mode.[3] | |||||||||
Adv A-Balancetab | + | + | - | - | Mobility Up Air to Air Up |
9,000 | |||
[ Adv Anti-Balance Tab ] Increases flight-control response at a slight cost to stability. Sortie at least 1 time in multiplayer Beacon Battle mode.[3] |
Armor[edit | edit source]
Part Name | SPD | A2A | A2G | MOB | STA | DEF | SP Function | Price | Aircraft |
---|---|---|---|---|---|---|---|---|---|
Scale Armor | - | - | - | + | Defense Up | 4,200 | |||
[ Scale Armor ] Composed of multiple antiballistic panels resembling the scales of a fish. Clear Prelude.[3] | |||||||||
CFRP Conversion | + | - | - | Sealth Up | 5,400 | ||||
[ CFRP Conversion ] The fuselage is replaced with a radar absorbent material increasing stealth properties. Destroy the Star Unit "C-17" in False Target.[3] | |||||||||
Ceramic Armor | - | - | - | + | Defense Up Weight Up |
6,800 | |||
[ Ceramic Armor ] Extremely tough ceramic armor. Clear Standoff in the Skies I or Standoff in the Skies II.[3] | |||||||||
RAM Coat | - | Stealth Up | 11,300 | ||||||
[ RAM Coat ] A radar absorbent coating increases stealth properties. Destroy the Star Unit "E-767" in Time Limit.[4] | |||||||||
Beatle Armor | - | + | - | + | Defense Up Mobility Up |
8,100 | |||
[ Beatle Armor ] Tough antiballistic armor characterized by its exquisite curvature. Destroy the Star Unit "VEHICLE" in The Wasteland.[4] | |||||||||
NERA Armor | - | - | + | Defense Up Weight Up |
9,500 | ||||
[ NERA Armor ] The armor's inner liner reacts upon impact effectively reducing damage. Destroy the Star Unit "VEHICLE" in In Pursuit II.[4] | |||||||||
Titanium Armor | - | - | - | + | Defense Up Weight Up |
13,800 | |||
[ Titanium Armor ] Tough armor made from a dense titanium alloy. Clear Gaiuss Tower, Atmos Ring, or Wild Card.[4] | |||||||||
Light Armor | + | + | + | - | Light Weight Defense Down |
12,600 | |||
[ Light Armor ] Light weight achieved at the expense of protection. Destroy the Star Unit "GUNBOAT" in Wild Card.[4] | |||||||||
Adv Titanium | - | - | - | + | Defense Up Weight Up |
20,700 | |||
[ Adv Titanium Armor ] Complete titanium armor boasting excellent defense properties. Destroy the Star Unit "CONT.SHIP" in End of Deception I.[4] | |||||||||
Diffusion Coat | - | Radar Diffusion Defense Down |
49,600 | ||||||
[ Next Generation Radar Diffusion Coat ] Highly advanced radar diffusion technology increases stealth properties. Earn an S rank with YR-99 Forneus in Blitz.[4] | |||||||||
TiAl Armor | - | - | - | + | Defense Up | 35,700 | |||
[ TiAl Armor ] Next generation lightweight titanium aluminide armor. Earn a cumulative score of 1 million or more in campaign and free mission modes, or sortie at least 20 times in multiplayer Escort Mission mode.[4] | |||||||||
Composite Armor | - | - | - | + | Defense Up Weight Up |
16,900 | |||
[ Composite Armor ] A highly impact resistant armor composed of various materials. Sortie at least 1 time in multiplayer Escort Mission mode.[4] |
Weapon[edit | edit source]
Part Name | SPD | A2A | A2G | MOB | STA | DEF | SP Function | Price | Aircraft |
---|---|---|---|---|---|---|---|---|---|
Destructive MSSL | - | + | + | - | MSSL Damage Up MSSL Reserve Down |
15,900 | |||
[ Destructive Missile ] The destructive power of each missile is increased while missile payload is decreased. Destroy the Star Unit "HANGAR" in Rolling Thunder.[4] | |||||||||
KEPS | - | + | + | - | GUN Damage Up GUN Raneg Short |
8,800 | |||
[ Kinetic Energy Penetration Shell ] Firing range is reduced in exchange for high penetration. Destroy the Star Unit "VEHICLE" in Standoff in the Skies I.[4] | |||||||||
Long Range Gun | + | + | - | GUN Range Long GUN Damage Down |
9,200 | ||||
[ Long Range Gun ] Destructive power is reduced in exchange for increased firing range. Destroy the Star Unit "CONT.SHIP" in Standoff in the Skies II.[5] | |||||||||
Extra Hardpoint | - | + | + | - | - | Payload Up Weight Up |
9,900 | ||
[ Extra Hard Point ] Missile and special weapons payload is increased along with overall weight. Clear Striking Point or Blitz.[5] | |||||||||
Extra Ammo | - | + | + | - | - | Payload Up Weight Up |
17,400 | ||
[ Extra Ammunition ] Some maneuverability is lost in exchange for increased missile and special weapon payload. Clear Alect Squadron or Fire Storm.[5] | |||||||||
Enhanced SHM | - | + | + | - | SHW Damage Up | 24,600 | |||
[ Enhanced Special Homing Missile ] Overall destructive power of homing missile is increased. Destroy the Star Unit "CONT.SHIP" in Alect Squadron.[5] | |||||||||
Tracker MSSL | - | + | + | - | - | MSSL Homing Up | 28,800 | ||
[ Tracker Missile ] Standard missile equipped with a CPU for increased tracking performance. Destroy the Star Unit "B-2A" in Armada.[5] | |||||||||
Scarface MBS | + | + | - | Multi MSSL | 76,500 | ||||
[ Qruadruple Missile Bay ] The limiter is removed, allowing 4 missiles to be fired in succession. Earn an S rank with XFA-27 in False Target.[5] | |||||||||
Long Range MSSL | - | + | + | - | MSSL Range Up | 45,100 | |||
[ Long Range Missile ] Standard missile equipped with a booster for increased firing range. Earn an S rank with X-02 Wyvern in Alect Squadron.[5] | |||||||||
Laser Extender | + | + | - | TLS Extend Defense Down |
69,800 | ||||
[ Laser Extender ] TLS output is increased lengthening the irradiation time. Earn an S rank with ADF-01 FALKEN in Joint Operation.[5] | |||||||||
Destructive Bomb | - | + | - | - | Bomb Damage Up | 22,700 | |||
[ Coupled Warhead Unguided Bomb ] Equipped with a supplementary warhead triggered upon initial detonation. Destroy at least 500 ground targets in campaign or free mission modes, or sortie at least 20 times in multiplayer Base Assault mode.[5] | |||||||||
LSB | + | + | Bullet Speed Up | 12,000 | |||||
[ High Speed Ammunition ] Machine gun equipped with high speed ammunition. Sortie at least 1 time in multiplayer Dog Fight Shootout mode.[5] |
Cockpit[edit | edit source]
Part Name | SPD | A2A | A2G | MOB | STA | DEF | SP Function | Price | Aircraft |
---|---|---|---|---|---|---|---|---|---|
Emergency APS | + | Auto-pilot | 7,600 | ||||||
[ Emergency Auto-pilot System ] Automatically adjusts the aircraft's position at low altitude to reduce the chances of crashing. Clear Rolling Thunder or The Midnight Sun.[5] | |||||||||
Raven | + | - | Air to Air Up Air to Ground Down |
6,500 | |||||
[ Raven ] Software designed to increase air-to-air capabilities. Destroy the Star Unit "CONT.SHIP" in The Midnight Sun.[6] | |||||||||
Terra Hammer | - | + | Air to Ground Up Air to Air Down |
X,000 | |||||
[ Terra Hammer ] Software designed to increase air-to-ground capabilities. Destroy the Star Unit "SUBMARINE" in Ice Bound.[6] | |||||||||
Hawk Eye | Camera Zoom Up | 5,900 | |||||||
[ Hawk Eye ] A system designed to amplify the camera's magnification. Destroy the Star Unit "U-2" in Striking Point.[6] | |||||||||
AMFD | + | + | Auto GUN | 12,500 | |||||
[ Automatic Machine gun Fire Device ] Machine gun is automatically fired when gun reticule is displayed. Clear Joint Operation, In Pursuit I, or In Pursuit II.[6] | |||||||||
Tracer | + | View Flight Path Wide Lock-on |
13,200 | ||||||
[ Flight Trajectory Display System ] The trajectory of airborne objects is displayed on the HUD. Destroy the Star Unit "C-5" in Joint Operation.[6] | |||||||||
AAM Jammer | - | Radar Jamming | 21,100 | ||||||
[ Air-to-air Missile Jammer ] Decreases radar lock-on capabilities of enemy missiles. Destroy the Star Unit "CH-47" in In Pursuit I.[6] | |||||||||
Fenrir ECMS | - | Lock-on Disrupter Defense Down |
38,500 | ||||||
[ Electronic Countermeasure System ] Powerful jamming waves are released effectively destabilizing enemy lock-on. Destroy the Star Unit "U-2" in End of Deception II.[6] | |||||||||
Earth Shaker | + | Air to Ground Up Wide Lock-on |
34,200 | ||||||
[ Earth Shaker ] Instantly analyzes the landscape for incraesed air-to-ground capabilities. Earn an S rank with XFA-24A Apalis in Prelude.[6] | |||||||||
Sniper OS | + | + | Auto GUN Reticule | 33,000 | |||||
[ Automatic Machine gun Alignment System ] The gun reticule is directly linked to the direction of the machine gun automatically aligning fire. Destroy at least 300 aerial targets in campaign and free mission modes, or sortie at least 20 times in multiplayer Air Superiority mode.[6] | |||||||||
Argus | + | + | Wide Lock-on Multi Lock-on |
42,000 | |||||
[ Wide Camera ] The seeker is linked directly to the coffin system, widening the range of operation. Destroy a combined total of 400 aircraft with YR-302 Fregata, XR-45 Cariburn, YR-99 Forneus, or ADF-01 FALKEN in campaign or free mission mode, or sortie at least 20 times in multiplayer Dog Fight Shootout mode.[6] | |||||||||
Salamander | + | + | Air to Air Up Air to Ground Up Multi Lock-on |
14,400 | |||||
[ Salamander ] A highly versatile advanced firing control system. Sortie at least 1 time in multiplayer Base Assault mode.[6] |
References[edit source]
- ↑ 1.0 1.1 1.2 1.3 1.4 Ace Combat X: Skies of Deception - The Complete Guide, page 212.
- ↑ 2.00 2.01 2.02 2.03 2.04 2.05 2.06 2.07 2.08 2.09 2.10 Ace Combat X: Skies of Deception - The Complete Guide, page 213.
- ↑ 3.00 3.01 3.02 3.03 3.04 3.05 3.06 3.07 3.08 3.09 3.10 Ace Combat X: Skies of Deception - The Complete Guide, page 214.
- ↑ 4.00 4.01 4.02 4.03 4.04 4.05 4.06 4.07 4.08 4.09 4.10 Ace Combat X: Skies of Deception - The Complete Guide, page 215.
- ↑ 5.00 5.01 5.02 5.03 5.04 5.05 5.06 5.07 5.08 5.09 5.10 Ace Combat X: Skies of Deception - The Complete Guide, page 216.
- ↑ 6.00 6.01 6.02 6.03 6.04 6.05 6.06 6.07 6.08 6.09 6.10 Ace Combat X: Skies of Deception - The Complete Guide, page 217.