Semi-Active Air-to-Air Missile(SAAM)是一种空对空特殊武器。该武器在《Ace Combat 5: The Unsung War》首度出现。
游戏分析
空战奇兵7 未知天际
- ‘以半自动导引方式,像自机锁定的目标前进的空对空导弹。虽有着长射程与高导引性能,但在命中前需要将目标持续锁定在自机前方的导引圈内,这段期间将会毫无防备请多加留意。’
- ― Hangar说明
可使用机体
Ace Combat Infinity
A comparison of the SAAM's targeting circles in
Infinity, taking levels and parts into account
- ‘An air-to-air missile that homes in using semi-active radar. After firing, there is a requirement to keep the target inside the steering circle on your aircraft's display in order to maintain homing capabilities, but this allows the missile to be guided to the target with extremely high accuracy. It also offers long range, making it very effective over long distances.’
- ― Hangar
Aircraft
- MiG-21bis (Lv.7)
- MiG-21bis -Sagittarius- (Lv.7)
- MiG-21bis -Viper- (Lv.7)
- J35J Draken
- F-20A Tigershark
- F-20A -Shin Kazama-
- Mirage 2000-5 -White Tiger- (Lv.4)
- Mirage 2000-5 -Experimental-
- F-14A Tomcat (Lv.4)
- F-14A -Mickey Simon- (Lv.4)
- F-14A -Blaze-
- F-14A -Edge-
- F-14A -Chopper-
- F-14A -Archer-
- F-14A -R1 Blaze- (Lv.4)
- F-14A -R2 Edge- (Lv.4)
- F-14A -R3 Swordsman- (Lv.4)
- F-14A -R4 Archer- (Lv.4)
- MiG-31B Foxhound (Lv.4)
- MiG-31B -Gaviria- (Lv.4)
- F-15C Eagle
- F-15C -Scorpio-
- F-15C -Patriot-
- F-15J (Lv.7)
- F-15J -Hakuryu- (Lv.7)
- F-15J -Tiger-
- F-15J -60th Anniversary- (Lv.7)
- F/A-18F Super Hornet (Lv.7)
- F/A-18F -Sagittarius- (Lv.7)
- F/A-18F -Aquarius- (Lv.7)
- F/A-18F -Black Hornet- (Lv.7)
- F/A-18F -RITSUKO- (Lv.7)
- F/A-18F -Jolly Rogers- (Lv.7)
- F/A-18F -Red Devils- (Lv.7)
- F/A-18F -Avalanche- (Lv.7)
- F/A-18F -Beast- (Lv.7)
- X-29A (Lv.4)
- X-29A -Cancer- (Lv.4)
- X-29A -Experimental- (Lv.4)
- Su-27 Flanker-B
- Su-35 -Scarface1-
- F-15 S/MTD
- F-15 S/MTD -Leo-
- MiG-35D Super Fulcrum
- T-50 -Albireo-
- YF-23 Black Widow II
- YF-23 -Z.O.E.-
- ATD-0 (Lv.7)
- ATD-0 -Experimental- (Lv.7)
- ATD-0 -Happy New Year- (Lv.7)
|
Cst
|
A2A
|
A2G
|
HOM
|
DIS
|
DMG
|
REL
|
价格
|
Lv.1
|
10
|
E+
|
F
|
S+
|
C+
|
F
|
B+
|
0
|
Lv.2
|
24
|
E+
|
F
|
S+
|
C+
|
F
|
B+
|
22,200
|
Lv.3
|
32
|
D
|
F
|
S+
|
C+
|
F
|
B+
|
86,400
|
Lv.4
|
58
|
D
|
F
|
S++
|
B
|
F
|
A
|
339,000
|
Lv.5
|
84
|
D+
|
F
|
S++
|
B
|
F
|
A
|
739,500
|
总升级价钱
|
1,187,100
|
Ace Combat: Assault Horizon Legacy
- ‘Air-to-air missile with high accuracy and long range. Once fired, the target must be kept inside the missile's steering circle’
- ― Hangar
Statistics
Gallery
Ace Combat: Assault Horizon
Aircraft
Gallery
SAAM for F/A-18F Super Hornet
SAAM for YF-23A Black Widow II
SAAM for MiG-21bis Fishbed
Ace Combat: Joint Assault
- ‘Air-to-air missile with high accuracy and long range.
Once fired, the target must be kept inside the missile's steering circle.’
- ― Hangar
Cost
- The SAAM costs 30 credits per use.
Aircraft
Gallery
Ace Combat 6: Fires of Liberation
- ‘Although highly accurate, the target must be kept inside the SAAM's steering circle once it is fired. The SAAM is guided via the aircraft's onboard radar, meaning it must be continually controlled until it has impacted with the target. However, this independent guidance system increases manoeuvrability while lowering production costs.’
- ― Hangar
Aircraft
Gallery
SAAM, used by the Rafale M
SAAM, used by the F-14 and F/A-18F
Ace Combat X: Skies of Deception
- ‘Air-to-air missile with high accuracy and long range.
Once fired, the target must be kept inside the missile's steering circle.’
- ― Hangar
Aircraft
Ace Combat Zero: The Belkan War
- ‘Air-to-air missile with high accuracy and long range. Once fired, the target must be kept inside the missile's steering circle.’
- ― Hangar
Aircraft
Gallery
Russian missile R-27RE (AA-10 Alamo)
Swedish missile Rb.28 (license-manufactured in Sweden US missile AIM-4 Falcon)
Ace Combat 5: The Unsung War
- ‘Air-to-air missile with high accuracy and long range. Once fired, the target must be kept inside the missile's steering circle.’
- ― Hangar
Aircraft