Predefinição:Missões
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This template is to be used for all of the in-game missions in the Ace Combat games.
Parameters
- Título
- The mission title (displays page title by default)
Imagem;game: The game the mission takes place in (do not include brackets or apostrophes - the template will do this by itself)
- Missão
- The mission type and number in following formats: Campaign Mission 06, Ex Mission 04, etc.
- transcript
- The name of the article that contains this mission's transcript
- OutrosNomes
- Any other names the mission is known by
- previous
- Previous mission (only if available)
- alternate
- The alternate mission if this mission is during a fork in the story path (only if available; example: Desert Lightning on the Desert Arrow article)
- next
- Next mission (only if available)
- focus
- The type(s) of mission (air-to-air, air-to-ground, air-to-air/ground, recon, escape, escort, canyon, tunnel, etc.)
- objective
- The mission objective(s), usually displayed on screen
- timelimit
- The amount of time the player is allotted to complete the mission
- playerchar
- The character that the player is controlling
- u1focus
- If mission update exists, the new type(s) of mission
- u1objective
- If mission update exists, the new mission objective(s)
- u1timelimit
- If mission update exists, the amount of time the player has to complete the mission update
- u1playerchar
- If mission update exists, if character change, the new character that the player is controlling
- u2focus
- u2objective
- u2timelimit
- u2playerchar
- Same as above, but for a second update
- u3focus
- u3objective
- u3timelimit
- u3playerchar
- Same as above, but for a third update
- u4focus
- u4objective
- u4timelimit
- u4playerchar
- Same as above, but for a fourth update
Boilerplate
{{Mission | Título = | Imagem = | Legenda = | Jogo = | Missão = | transcript = | Outros Nomes = | Anterior = | Alternativo = | Próximo = | focus = | Objetivo = | timelimit = | playerchar = | u1focus = | u1objective = | u1timelimit = | u1playerchar = | u2focus = | u2objective = | u2timelimit = | u2playerchar = | u3focus = | u3objective = | u3timelimit = | u3playerchar = | u4focus = | u4objective = | u4timelimit = | u4playerchar = }}